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Hey there! What is this made in? Scratch, Gamemaker, UE4, Unity? Thanks in advance!

Thanks for the question! The game is made with MonoGame, which is basically a modern version of XNA. I like it because it gives me a lot of freedom with how I program the game, although it does mean I have to program most of it from the ground up.


That's a very interesting game engine! I can't actually say I've heard of it before, but I think I'll look into it.

Thanks for the info! And keep up the cool development!

I feel it would help to make the controls WASD and mouse for better maneuverability


Nice game! Are the blood spots objects or particles? It seems like they would have to be objects to interact and splatter on the surroundings, but that seems performance intensive, and your game runs really well! Congrats on a cool little experience

Thanks for the question! Each paintable pixel in the environment is actually its own object. I'm able to optimize it because it's all on a fixed grid, so lookup is really quick. I don't need to update the pixels outside of when they get colored in, and I only draw the pixels that are actually on screen, so it's all O(1). Paintable pixels  on moving objects like platforms and thwomp are a bit more complicated, but follow the same general principal. It also helps that the art style leaves a lot of negative space, meaning there are fewer pixels to keep track of.

Hell Yeah! Teabag to powerup what a nice concept


This looks awesome, any plans to support Linux?

Thanks! I'm a solo dev without access to a Linux machine to build/test on, so not for the time being. But I'm definitely looking at multiple platforms for the full release next year.


No worries, reach out to me at if/when that happens.


Thanks, I'll keep you in mind!


great concept. cute


Intresting game, i love how everything is "paintable"

hello there i have a problem i have the right computer but it keeps saying that it might give me a virus and turning it to a rar file and idk wh

Hey, sorry to hear that you're having trouble running the game. If this is being caused by Windows Defender SmartScreen, here's how to get around it:

First, click the "more info" button on the initial popup:

Then click "run anyway" on the following screen:

If this isn't the issue you're running into, please post screenshots of the message you're getting so I can better understand the issue.

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sorry but you got the wrong screen when i download it says sorry but this is not commonly downloaded and may give you a virus and then has a discard button next to it

(1 edit)

Ah, is this the issue you're running into?

Just click the drop down arrow, then click "keep."

Hope this helps.


Hi. I played your game and recorded it on a video. It was very entertaining. I played much more than I recorded. I just forgot to turn on my microphone so I lost a recording of how I played the first time. I almost completed the game. Also, it would be cool if it had a fullscreen mode. ,If you want me to delete the video, let me know. However, if you like the video, I make similar videos every day. I will be happy if you subscribe. Anyway, I enjoyed playing your game.

Thanks for playing! Too bad your first video didn't record properly, but I'm glad you liked it. By all means, you can keep the video up (I'll never say no to free publicity, lol). 

Sorry about the lack of full screen support. I didn't realize the max window size would be so small on larger monitors. I was intending on including a full screen mode, but ran into some technical difficulties getting it to resize the game correctly based on the monitor resolution. When I find a fix to the problem, I'll definitely update it. I'll try to get that up in the next few days.

Also, sorry to hear you lost your save. If you tell me where you were in the game, I can actually send you a save file at that point. 

Anyway, thanks again for your video! Your feedback is appreciated.

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